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ConnectX 3.0
ConnectX Game Suite
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This is the complete list of members for GameRules, including all inherited members.
| checkDraw(const Board &board) const | GameRules | |
| checkWin(const Board &board, uint8_t player_id) const | GameRules | |
| GameRules(uint8_t connect_length=4) | GameRules | explicit |
| getConnectLength() const | GameRules | inline |
| isValidMove(const Board &board, uint8_t column) const | GameRules |