ConnectX 3.0
ConnectX Game Suite
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GameSession Member List

This is the complete list of members for GameSession, including all inherited members.

addPlayer(uint32_t connection_id)GameSession
GameSession(uint32_t id, uint8_t rows, uint8_t cols, uint8_t num_players, uint8_t connect_length, const std::string &name="")GameSession
getConnections() constGameSessioninline
getEngine()GameSessioninline
getEngine() constGameSessioninline
getId() constGameSessioninline
getMaxPlayers() constGameSessioninline
getName() constGameSessioninline
getPlayerCount() constGameSessioninline
getPlayerId(uint32_t connection_id) constGameSession
isFull() constGameSessioninline
removePlayer(uint32_t connection_id)GameSession
setName(const std::string &name)GameSessioninline