ConnectX 3.0
ConnectX Game Suite
Loading...
Searching...
No Matches
MessageSerializer Member List

This is the complete list of members for MessageSerializer, including all inherited members.

deserializeConnectRequest(const std::string &json)MessageSerializerstatic
deserializeConnectResponse(const std::string &json)MessageSerializerstatic
deserializeCreateGameRequest(const std::string &json)MessageSerializerstatic
deserializeCreateGameResponse(const std::string &json)MessageSerializerstatic
deserializeDisconnect(const std::string &json)MessageSerializerstatic
deserializeError(const std::string &json)MessageSerializerstatic
deserializeGameListResponse(const std::string &json)MessageSerializerstatic
deserializeGameOver(const std::string &json)MessageSerializerstatic
deserializeGameStateUpdate(const std::string &json)MessageSerializerstatic
deserializeHeartbeat(const std::string &json)MessageSerializerstatic
deserializeJoinGameRequest(const std::string &json)MessageSerializerstatic
deserializeJoinGameResponse(const std::string &json)MessageSerializerstatic
deserializeListGamesRequest(const std::string &json)MessageSerializerstatic
deserializeMakeMoveRequest(const std::string &json)MessageSerializerstatic
deserializeMoveResult(const std::string &json)MessageSerializerstatic
isValidJson(const std::string &json)MessageSerializerstatic
isValidMessageSize(const std::string &json)MessageSerializerstatic
serialize(const ConnectRequest &msg)MessageSerializerstatic
serialize(const ConnectResponse &msg)MessageSerializerstatic
serialize(const DisconnectMessage &msg)MessageSerializerstatic
serialize(const HeartbeatMessage &msg)MessageSerializerstatic
serialize(const MakeMoveRequest &msg)MessageSerializerstatic
serialize(const MoveResult &msg)MessageSerializerstatic
serialize(const GameStateUpdate &msg)MessageSerializerstatic
serialize(const GameOverMessage &msg)MessageSerializerstatic
serialize(const CreateGameRequest &msg)MessageSerializerstatic
serialize(const CreateGameResponse &msg)MessageSerializerstatic
serialize(const JoinGameRequest &msg)MessageSerializerstatic
serialize(const JoinGameResponse &msg)MessageSerializerstatic
serialize(const ListGamesRequest &msg)MessageSerializerstatic
serialize(const ListGamesResponse &msg)MessageSerializerstatic
serialize(const ErrorMessage &msg)MessageSerializerstatic
unwrapMessage(const std::string &json)MessageSerializerstatic
wrapMessage(MessageType type, const std::string &payload)MessageSerializerstatic