ConnectX
3.0
ConnectX Game Suite
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move.hpp
Go to the documentation of this file.
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#pragma once
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#include <cstdint>
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struct
Move
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{
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uint8_t
column
;
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uint8_t
player_id
;
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Move
() :
column
(0),
player_id
(0) {}
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Move
(uint8_t col, uint8_t player) :
column
(col),
player_id
(player) {}
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};
Move
Definition
move.hpp:9
Move::player_id
uint8_t player_id
Definition
move.hpp:11
Move::Move
Move()
Definition
move.hpp:13
Move::column
uint8_t column
Definition
move.hpp:10
Move::Move
Move(uint8_t col, uint8_t player)
Definition
move.hpp:14
core
include
core
move.hpp
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