ConnectX 3.0
ConnectX Game Suite
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ClientSession Struct Reference

#include <session_manager.hpp>

Public Member Functions

 ClientSession ()
 

Public Attributes

uint32_t connection_id
 
uint32_t player_id
 
uint32_t game_id
 
std::string session_token
 
std::string player_name
 

Detailed Description

Information about a client session

Constructor & Destructor Documentation

◆ ClientSession()

ClientSession::ClientSession ( )
inline

Member Data Documentation

◆ connection_id

uint32_t ClientSession::connection_id

◆ game_id

uint32_t ClientSession::game_id

◆ player_id

uint32_t ClientSession::player_id

◆ player_name

std::string ClientSession::player_name

◆ session_token

std::string ClientSession::session_token

The documentation for this struct was generated from the following file: